TextureAccess
Enum
Namespace: Imagini.Drawing
Declared in: Imagini.Drawing
Defines texture access patterns.
Static - changes rarely, not lockable.
Streaming - changes frequently, lockable.
Target - can be used as render target.
Enumeration
Underlying type: int
Values:
- Static = SDL_TextureAccess.SDL_TEXTUREACCESS_STATIC
- Streaming = SDL_TextureAccess.SDL_TEXTUREACCESS_STREAMING
- Target = SDL_TextureAccess.SDL_TEXTUREACCESS_TARGET
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